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dc.contributor.author | Torre Saiz, Álvaro | |
dc.contributor.other | Universidad de Cantabria | es_ES |
dc.date.accessioned | 2022-08-23T11:47:52Z | |
dc.date.available | 2022-08-23T11:47:52Z | |
dc.date.issued | 2022-08-19 | |
dc.identifier.uri | http://hdl.handle.net/10902/25727 | |
dc.description.abstract | In this project, there is a deep analysis about the gamification possibility of Kanban method
through the application of existing games in the industry with educational purposes in the
subject of Kanban and Lean philosophy. | es_ES |
dc.format.extent | 105 p. | es_ES |
dc.language.iso | eng | es_ES |
dc.rights | © Álvaro Torre Saiz | es_ES |
dc.title | Analysis and project of application of educational Kanban games | es_ES |
dc.type | info:eu-repo/semantics/bachelorThesis | es_ES |
dc.rights.accessRights | restrictedAccess | es_ES |
dc.description.degree | Grado en Ingeniería en Electrónica Industrial y Automática | es_ES |
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